Bringing Digital Games into the Classroom
Most studies focus more on the game itself rather than how it is used and leveraged by the teacher in the classroom.
Most studies focus more on the game itself rather than how it is used and leveraged by the teacher in the classroom.
https://cal.msu.edu/news/national-resource-center-for-less-commonly-taught-languages-to-open-at-msu/ How will the NLRC affect the MAFLT Program? Read about the teacher development project led by Dr. Sommer-Farias, Dr. Poole, and Dr. Lanier: The ViVID Project Watch for new…
Second Language Acquisition (SLA), proficiency, intercultural competence, task-based language teaching, authentic materials, interaction, gamification, sociolinguistics, digital literacy, genre, assessment, implicit vs. explicit, motivation and engagement... Are there terms, ideas, concepts,…
American Council on the Teaching of Foreign Languages jobcentral.actfl.org/jobseekers
How language departments can collaborate and grow as a community despite the differences between target languages. | Extempore Extravaganza 2022
www.mla.org/Resources/Career/Career-Resources
https://careers.duolingo.com/ https://careers.duolingo.com/?freelance#openings
https://www.languagemagazine.com/jobs/ languagemagazine.com/jobs
Why learn a world language? Advocacy Resources @MSU_MAFLT
International Association for Language Learning and Technology Graduate Student Discussion Group Open to all When? Every second Tuesday of every other month Where? Zoom First meeting: Show Me the Money:…